3D models generated natively within Neural4D boast exceptionally high face counts to ensure top-tier quality and intricate geometric details. However, using these dense meshes directly in real-time applications can be heavy on performance.
Neural4D's AI Retopo is built specifically to solve this challenge. It allows you to drastically lower the face count of your original high-poly assets, intelligently preserving the core silhouette and optimizing the topology for normal map baking, so you can maintain excellent visual quality in real-time engines.
| Feature | Description |
|---|---|
| Intelligent Edge Flow | The AI natively predicts anatomical edge flow. While the output is a high-density triangular mesh, it guarantees logical loops and deformation-friendly structures. |
| Absolute Count Control | Dial in your exact polygon requirements. Neural4D supports customized target face counts ranging from 500 to 150,000 to match any performance budget. |
| Micro-Detail Preservation | Our algorithm preserves high-frequency micro-details, ensuring normal maps bake flawlessly onto the rougher base shape. |
| Export Formats | Seamlessly export the retopologized mesh to 6 universal formats (.FBX, .GLB, .OBJ, .USDZ, .STL, and .BLEND). |
Navigate to the AI Retopo interface in Neural4D Studio, then select a 3D asset that you have previously generated from your library.
On the left panel, locate Faces count and adjust the slider to specify your target polygon count. Alternatively, you can click the number box on the right to manually enter a precise face count value.
Click the Generate button and wait for the AI to optimize your mesh.